FLUX is a brand new type of film project conceived by Sir Tijn Po. Perhaps the best way to quickly describe the project is to point to its three strongest influences - 2001: A Space Odyssey, Being John Malkovich, and the magical animated films of Jan Švankmajer.
FLUX will playfully explore the kaleidoscopic fluctuations inherent in the many layers of our existence. Throughout the film we’ll be travelling outward from layer to layer - from the microscopic worlds of our psyches, emotions and libidos, to the more familiar world of inter-human relationships, to the many complex social structures found around the world today, and, finally, to the “inter-universal dances” which our scientists may one day yet discover.
The bulk of the film, however, will take place in the ‘Human Level’, where we’ll focus on our most immediate realities through an unconventional love-story between two human protagonists. This will allow us to shed some new light on the ever-fascinating themes of love, betrayal, jealousy, revenge, free will, etc.
Being that the film's male protagonist will be a key international political player, his personal story will also allow us to explore the various contemporary power structures that are currently jostling for world-wide domination. Here we will encounter questions of social, economic, and political justice – all from a fresh, artful perspective.
The overall goal of FLUX is to provide an entertaining, and even liberating, meditation on our origins, natures, and fates. By no means will the film be a vague abstract poem, but rather a detailed, coherent journey full of beauty, drama, humor, animation, and some very unexpected storylines.
Swedish painter, Hawk Alfredson, has been living in New York City for the past decade where he has been one of the city’s main art luminaries. A brief visit to his on-line galleries will give you immediate insight into his unqualified genius.
It his Hawk’s paintings - combining the magic of the Old Maters with ultra-modern sensibility - that will be brought to life through animation in the opening and closing sections of the film, and will be central to the overall aesthetic of FLUX.
"Circlings XI" by Hawk Alfredson
Czech animation superstar, Bedřich Glaser, will be creating many of the film’s sequences, particularly those using traditional stop motion animation. His long-time collaboration with Jan Švankmajer, as well as his status as a leading international expert on stop motion, promise to provide many truly inspired and magical moments.
Although best known for his animation, Bedřich is also an extremely accomplpished illustrator and painter, and his boundless imagination will be a welcome influence on the overall world of FLUX.
Rising Czech animator, Aleš Vymola, will be responsible for many of the film’s computer-animated sequences, especially those involving Hawk Alfredson’s paintings. Beautiful samples of his artistry can be seen in the FLUX poster, as well as in this short film.
The core structure of FLUX, namely, its progressively more complex levels and storylines, makes it perfectly conducive to a video game tie-in. We are currently exploring possibilities with various alternative video game producers, and may even collaborate with them on the film itself – particularly the computer-animated sequences.
The structure of FLUX is also perfectly conducive to numerous genres of music and sound design. Each ‘layer’ of the film will have its own aural atmosphere and in the ‘Human Level’ we’ll be exploring many contemporary cultures and lifestyles - each of which will have their own aural and musical accompaniment. Thus, we look forward to collaborating with numerous musicians and sound designers from around the world and if you’re interested in participating, just let us know!
